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*Author Information*

Title			:OpFor Postal
Author			:Barry A. Bollinger 
			 New Freedom, PA
Date			:5/11/2000
Filenames		:ofpostal.txt, ofpostal.bsp, ofpostal.nod, and ofpostal.nrp
Email Address		:bxb209@psu.edu
Web Site                :Barry's Half-Life Site - http://bxb209.gameseek.com


*Previous Work*

Half-Life - Resistance, Extinct Lifeform Hunt, Resistance 2, Postal, and Resistance 3  

Opposing Force - Dark Operations

Currently a level designer for:

Draco Studios
Two Guys Software 


*Level Description*

This level is a complete remake of my map Postal for Opposing Force.  It's bigger, has better design, and has more scientists.  Like its predecessor, it's designed to to be a stress reliever. It's a healthy and effective way to release aggression and stress.  I have included some scripted sequences and some breakable computers.  When you have cleared the level, you can activate the on switch in the last room and scientists will continually spawn throughout most of the map.  This will practically give you unlimited targets.  To stop the spawning, activate the off switch.  Enjoy.



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*Play Information*

Single Player		:Yes.
Deathmatch		:No.
Cooperative		:No.
Difficulty Settings	:Yes.
New textures		:No.
New sounds		:No.
Running the level	:

After you unzip the file, put ofpostal.bsp into your Sierra\Half-Life\gearbox\maps directory.  Then put ofpostal.nod and ofpostal.nrp into your Sierra\Half-Life\valve\gearbox\graphs directory. Go into console mode and type "map ofpostal".  You can type "skill X" (X being 1=easy, 2=medium, 3=difficult) beforehand, if you want to change the difficulty setting.
  

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*Story*

You Adrian Shephard, have tracked down some more evil scientists who are allies of the Black Ops. You were able to sneak into the lab unnoticed and have the element of surprise.  Your mission is to eliminate all of the scientists and let none of them escape.  Remember you are a grunt after all.  It's time to go postal once again.   
	    

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*Additional Notes*

The spawned scientists will not be automatically afraid of you like the original scientists will be.  They may even talk to you and follow you.  They will also spawn as the same scientist, the type with glasses.  This is an uncontrollable aspect of spawning scientists.  It shouldn't effect the fun of waxing them though.  



*Feedback*

IF YOU DOWNLOAD AND PLAY THIS LEVEL PLEASE E-MAIL ME AND LET ME KNOW WHAT YOU THINK OF IT.  All comments and suggestions are appreciated.  Thank you. 



*Credits*

Thanks to Jesus Christ for getting me where I am now.
Thanks to Valve for creating one Hell of a good game, and for releasing Worldcraft. 
Thanks to Gearbox for making Opposing Force.

Big thanks to my beta testers:

Dave Olshina 
Kevin Coghlan



*Prefabs*

None used.



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*Construction*

Base			:Scratch.
Editor used		:Worldcraft 2.1.
Build time		:Working on and off, 2 weeks.  
Known bugs		:None.
Textures		:All.
Build machine		:IBM Thinkpad, Pentium 150, 32 MB RAM. 
Compile machine		:HP Pavilion AMD-K6-2/450 MHz, 128MB SDRAM.
Compile time		:Pretty fast.



*Permissions*

These files may be used and distributed freely, as long as the files remain intact.  No part of these files may be recreated in any way, shape or form without my written permission.  You must get my permission to put any of these files on a CD or any other type of electronic/digital media if you intend to sell it.  Half Life is a registered trademark of Valve software.  


